Overview : A post-apocalyptic game where the player must visit villages, talk to NPCs, and complete quests to find ancient and mystical monsters that can solve each village’s problem while repairing and reconnecting humanity. The theme was “Pump Up + Ruins” and the game is based on Peruvian Nasca Lines mythology, so the monsters that the player will need to awaken are depicted from the Nasca Lines. AVAILABLE NOW on Itch. IO A boy named ViA (Valrenzo Ignacio Alois) who wears a chinchilla mask, a toucan feather mantle, and carries some traditional Peruvian weaponry embarks on yet another adventure. He only gets awoken every few thousand years when the earth is in a lot of danger but what is the reason for his recent awakening? Fight with ancient warriors, seal demons, topple angry gods, and solve mind-blowing puzzles to free celestial spirits while on a mission to save our world, or destroy it. Key Features: “Originally designed for the TokiJam 002 Game Jam and working with Starflash Studios, V.i.A: The Ruins is one of our most ambitious projects yet. While we are currently involved in another project, we absolutely love the mythology behind this game and are looking forward to completing it when we have time. We`re sure that the players will LOVE it!” –Walter Ragland, V.i.A. Creative Director & Producer For Press inquiries please contact us at PR[at]cre8tivemv[dot]com. For a Fan Press Kit, download the kit here. #cmv #cre8tive media vault #cre8tivemv #game developer #game jam #gamedev #indie game developer #indie gamedev #made with unity #nasca lines #peruvian #peru #tokijam #tokijam002 #unity 2d #unity 3d #v.i.a. #v.i.a.: the ruins #via the ruins #Valrenzo Ignacio Alois #video game
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